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Volkswagen debuts Tetris gaming in new car models

By Chloe Prescott 4 min read
Henk Rogers playing Tetris in a 2027 VW Atlas.
Henk Rogers playing Tetris in a 2027 VW Atlas.

A 2027 Volkswagen Atlas displayed at New York Comic Con in 2026 featured an unexpected showcase: its infotainment system running Tetris via AirConsole, an automotive entertainment platform by N-Dream. In the passenger seat sat Henk Rogers, the 72-year-old co-founder of The Tetris Company, who had spent decades transforming a Soviet-era puzzle game into a worldwide staple. The vehicle served dual purposes—both as transportation and as a gaming device, hosting the game’s first in-car demonstration.

Rogers, wearing a multi-patterned blazer, acknowledged his long-standing preference for physical controls over touchscreens—a habit that had frustrated him for years. “So I’m working to try to fix that,” he said before the game began. The setup required scanning a QR code on the infotainment display, pairing a smartphone as a controller, and selecting modes like Sprint, Marathon, or Online Battle. The system responded quickly, and for compatible models, N-Dream added synchronized ambient lighting that reacted to the game’s colors, transforming the interior into an interactive space.

With over 200 official versions of Tetris released, the game’s adaptability remains a key factor in its lasting appeal. Rogers emphasized the criteria for a legitimate adaptation: “If somebody plays the game, they have to say, ‘This is Tetris.’ That’s basically the rule. ‘Does it feel, does it smell like Tetris? Does it play like Tetris?’ If so, yeah, this is Tetris! If the answer is, ‘This is a shitty version of Tetris, we’ll tell them to go back and fix it,’” he said with a laugh. “But developers today are so much more experienced than the ones a long time ago, so it’s easier to get it right and harder to get it wrong.”

Now, he was reliving that moment in a car with Rogers, calling it a “full-circle experience.” The team collaborated closely with The Tetris Company to adapt mobile controls, incorporating vibration feedback to compensate for the absence of physical buttons. When you play on a Nintendo Switch, you got buttons as a feedback.

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When you use a smartphone as a controller, you do not have the button as a feedback. So we had to work together to bring some vibration to give you some feedback,” he explained. The ambient lighting feature capitalized on the car’s high-end hardware: “It’s a $50,000 or $70,000 gaming device, in a way now, and of course, utilizing that hardware to make an experience that’s bespoke and cannot be matched on a smartphone was our goal,” he said.

Tetris’s Evolution from Game Boy to AI

The original handheld’s bundled Tetris sold 80 million copies, while later mobile versions reached half a billion copies as paid downloads before transitioning to a free, ad-supported model.

Beyond entertainment, Rogers viewed Tetris as a tool with therapeutic potential. Research indicated it could reduce PTSD symptoms and ease emotional distress. He imagined distributing portable Tetris devices to displaced children or trauma survivors as a distraction from suffering. “That’s something I’m seriously thinking about, because right now they make you just suffer through your pain, whatever it is, and Tetris is the perfect thing to keep your mind off the pain,” he said.

Automotive Gaming: Volkswagen’s Premium Plan Launch

Initially, the game was available on select 2027 models, including the Volkswagen Atlas, BMW, Porsche, and Audi vehicles. AirConsole was included with Volkswagen’s Premium plan, offering three months of access for buyers of certain models.

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This integration represented N-Dream’s fifth major automotive gaming partnership, following its 2024 launch with Volkswagen. Previous projects included adaptations of Uno and Who Wants to Be a Millionaire?, but Tetris posed unique challenges due to its reliance on precise controls. Players could now “feel” line clears and game-over moments with clarity comparable to dedicated hardware.

Brand-Specific Adjustments for BMW, Porsche, Audi

Beyond the Volkswagen Atlas, Tetris via AirConsole was demonstrated on select 2027 BMW, Porsche, and Audi models, each requiring adjustments for their infotainment systems. BMW’s iDrive 9 supported ambient lighting but restricted it to the rear cabin to avoid driver distraction. Porsche’s Porsche Communication Management (PCM) system allowed dynamic color shifts tied to score multipliers, though only on models with the optional “Ambient Experience” package. Audi’s MMI Navigation Plus system integrated Tetris into its “Entertainment Plus” tier, which also included cloud-based leaderboards for Online Battle mode.

Rogers’ involvement extended beyond licensing. The final implementation used smooth gradient transitions between colors, with a maximum refresh rate of 0.5Hz to ensure safety. N-Dream’s testing included partnerships with the Epilepsy Foundation, which provided feedback on color contrast and flicker rates.

Chloe Prescott

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